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  • codestr0m
    started a topic Every normal moster and their recommended power

    Every normal moster and their recommended power

    Level Monster Recommended Power Scroll Grade Level
    1 Dire Wolf 200 N/A
    2 Dire Wolf 2000 N/A
    3 Dire Wolf 3000 N/A
    4 Goblin 4900 N/A
    5 Goblin 9700 1
    6 Goblin 26400 1
    7 Hellhound 60100 1
    8 Hellhound 106700 1
    9 Hellhound 190400 1
    10 Lizardman 322900 2
    11 Lizardman 481800 2
    12 Lizardman 608300 2
    13 Lizardman 957700 2
    14 Lizardman 1239800 2
    15 Cyclops 1522500 3
    16 Cyclops 1972200 3
    17 Cyclops 2275500 3
    18 Cyclops 2442000 3
    19 Cyclops 3240800 3
    20 Dragon 3816000 4
    21 Dragon 4152000 4
    22 Dragon 5528300 4
    23 Dragon 6363000 4
    24 Dragon 6804000 4
    25 Dragon 7245000 5
    26 Dragon 9232300 5
    27 Dragon 10619000 5
    28 Dragon 19398000 5
    29 Dragon 12095000 5
    30 Dragon 12628000 5 (Breaks the trend of upgrading levels every five. Should drop purple or orange imho)
    Last edited by codestr0m; 01-16-2017, 07:38 PM.

  • Wargasmic
    replied
    Nice guide, I'm working on a comprehensive spreadsheet of monster loot probabilities by level. Trying to see if anyone else has put something together already.

    Leave a comment:


  • codestr0m
    replied
    Grade scroll fragment - Column headers added
    Last edited by codestr0m; 01-16-2017, 07:38 PM.

    Leave a comment:


  • Lyte
    replied
    What is the number in the far right column?

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  • codestr0m
    replied
    Thank you for the casual observations..

    I think your view may be skewed towards the balance and other research related things.. I'm not saying it's wrong, but if you invest heavily in X then X has more impact.. Logically bowman should be the heaviest hitter since that has the highest dmg on each tier.. I don't have any way to quantify this expect money fiddling and trial-n-error. The only times I see exact damage are portal monster.. I guess back to back barbarian rally and looking at % of dmg dealt could also be some indicator.. If you get hard numbers, exact troop details.. etc it might help add empirical data so we can estimate and calculate our path ahead.

    Reply most appreciated and thanks for helping out brother

    Leave a comment:


  • Johnny10101
    replied
    I've found that Cavalry and Bowmen damage is more important than siege when it comes to monsters. Infantry defense helps a bit, extra troops helps a lot. As for trying to evenly distribute points, I don't xD. If you find you need more power, look at researches and talents to back up your power. Having a brutal Dragon has helped the most for me so far, loads of extra power. I'm no pro though, so I'm sure I'm not doing as great as possible.

    Leave a comment:


  • KingofNoWhere
    replied
    Does anyone know the details regarding what allows you to kill a monster, based on my personal trial and error it seems like dumping assault points into bonus calvary/bowmen/siege damage vs monsters actually makes it more difficult due to the fact that it takes away dragon power from a more balanced distribution of assault points?

    Leave a comment:


  • Dragon Master
    replied
    Hello,
    Thanks for your contribution!

    I've moved the topic on the guide section

    Have a nice day
    Dragon Master

    Leave a comment:

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